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Masked HERO Divine Wind →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Fusion Monster Effect Monster |
- | 8 | Warrior | 2700 | 1900 |
Must be Special Summoned with "Mask Change" and cannot be Special Summoned by other ways. Cannot be destroyed by battle. Your opponent can attack with only 1 monster during each Battle Phase. When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can draw 1 card. | |||||
password:22093873 | |||||
Average Rating Score | 8.4(29) |
- Card Info
- Card Reviews (29 rating scores)
- Decks with Masked HERO Divine Wind (487 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Masked HERO Divine Wind" card reviews and rating scores
8.4(29) |
|
51% | (15) | ||
34% | (10) | ||
13% | (4) | ||
0% | (0) | ||
0% | (0) |
かどまん
2023/07/13 11:40
2023/07/13 11:40
Has 3 effects related to battle with the Wind 《M・HERO》
There's nothing you can't get out of the presence of Elemental HERO Stratos, which is the mainstay of the HERO Deck
In the current [HERO], which is a deployment type, there are few scenes where Airman is holding Mask Change while remaining in play.
There are some things that can only be obtained by destroying battles, so [Masked HERO] is a monster that you don't use unless it's tied to it.
There's nothing you can't get out of the presence of Elemental HERO Stratos, which is the mainstay of the HERO Deck
In the current [HERO], which is a deployment type, there are few scenes where Airman is holding Mask Change while remaining in play.
There are some things that can only be obtained by destroying battles, so [Masked HERO] is a monster that you don't use unless it's tied to it.
犬
2020/05/13 14:38
2020/05/13 14:38
Since it is the M HERO of WIND, it is a monster that is very easy to put out because it is compatible with Airman, which you will definitely put in when building a HERO Deck.
The status is a little low for an 8, but it's so effective that it doesn't really bother me.
In particular, the ability to draw 1 card after destroying an opponent's monster is very helpful.
The status is a little low for an 8, but it's so effective that it doesn't really bother me.
In particular, the ability to draw 1 card after destroying an opponent's monster is very helpful.
ライトニング
2019/12/15 22:43
2019/12/15 22:43
Speaking of HERO's Fusion Monster, the impression of WATER or DARK is
There is, but this WIND can also fight.
His ATK standard value of 8 stars does not reach 2800, but more than making up for that shortcoming, both are excellent effects.
Even though it's a battle phase, it's very convenient because you can limit yourself to one opponent's monster, so you don't have to worry about being directly attacked.
As for the material Airman, there are only È HERO essential cards.
I don't think there's much to lose by including it in the number of cards in the EX Deck.
I realized that it was a very powerful Fusion Monster.
Change the evaluation score from 8 points to 10 points.
There is, but this WIND can also fight.
His ATK standard value of 8 stars does not reach 2800, but more than making up for that shortcoming, both are excellent effects.
Even though it's a battle phase, it's very convenient because you can limit yourself to one opponent's monster, so you don't have to worry about being directly attacked.
As for the material Airman, there are only È HERO essential cards.
I don't think there's much to lose by including it in the number of cards in the EX Deck.
I realized that it was a very powerful Fusion Monster.
Change the evaluation score from 8 points to 10 points.
シエスタ
2019/11/26 10:19
2019/11/26 10:19
It has three effects related to battle, and has a high attack suppression effect.
However, it's an era where removal is rampant, so it won't give you much impact even if you put it randomly. Taking advantage of the fact that the mask change is a quick attack, you want to use the opponent's removal cards to develop a surprise attack.
Regarding the target of the mask change, there will not be much trouble because of the existence of Airman.
It's a simple and convenient existence, but it's a bit late to work and it doesn't mesh with the environment, so I feel like it's a delicate priority.
Existence I want if I can afford it.
However, it's an era where removal is rampant, so it won't give you much impact even if you put it randomly. Taking advantage of the fact that the mask change is a quick attack, you want to use the opponent's removal cards to develop a surprise attack.
Regarding the target of the mask change, there will not be much trouble because of the existence of Airman.
It's a simple and convenient existence, but it's a bit late to work and it doesn't mesh with the environment, so I feel like it's a delicate priority.
Existence I want if I can afford it.
備長炭18
2019/11/26 0:08
2019/11/26 0:08
In M, the one I see most often next to Dark Row. Mostly Airman's fault.
Combat resistance and attack suppression when used in the opponent's turn is also reasonable, but it is quite big that Airman comes to hit as a 2700 RBI with a one draw.
Unlike Nova Master, you need to destroy him in battle and send him to GY, so it's not compatible with Dark Row, but even so, it's an existence that you want to include in a HERO Deck that uses change.
Combat resistance and attack suppression when used in the opponent's turn is also reasonable, but it is quite big that Airman comes to hit as a 2700 RBI with a one draw.
Unlike Nova Master, you need to destroy him in battle and send him to GY, so it's not compatible with Dark Row, but even so, it's an existence that you want to include in a HERO Deck that uses change.
アルバ
2019/11/25 23:38
2019/11/25 23:38
I feel that HERO has the closest design to what seems to be the original story of M・HERO.
It has a reasonable RBI, resistance to battle destruction, and a 1-draw if battle destruction is established.
The effect of limiting attacks can be used to protect Dark Row, but when paired with Dark Row, the draw effect cannot be activated, so it is slightly incompatible.
It has a reasonable RBI, resistance to battle destruction, and a 1-draw if battle destruction is established.
The effect of limiting attacks can be used to protect Dark Row, but when paired with Dark Row, the draw effect cannot be activated, so it is slightly incompatible.
おー
2017/11/25 5:06
2017/11/25 5:06
It's strong that this guy comes out even though he only has one card in his hand due to the mask change to Airman
デルタアイズ
2017/09/18 11:12
2017/09/18 11:12
A HERO who doesn't feel like losing
Suppressing attacks is very difficult.
Suppressing attacks is very difficult.
なす
2017/09/14 21:55
2017/09/14 21:55
With 1 M-HERO, you can draw 1 card due to battle resistance, attack limit of opponent's monsters, and battle destruction.
In addition to having combat resistance, you can suppress the opponent's movement by limiting attacks.
It also has 2700 hit points, so it is easy to activate draws due to battle destruction and is easy to handle.
In addition to having combat resistance, you can suppress the opponent's movement by limiting attacks.
It also has 2700 hit points, so it is easy to activate draws due to battle destruction and is easy to handle.
Meteor
2016/03/30 11:43
2016/03/30 11:43
strong as usual
Up to 27 RBIs are processed here, more than that are processed by blasting
A draw can take back a change disadvantage
Up to 27 RBIs are processed here, more than that are processed by blasting
A draw can take back a change disadvantage
音響Em
2015/12/24 23:37
2015/12/24 23:37
There is no removal power, but it is strong that you need 1 card to remove 1 ad in battle
ファイア野郎
2015/07/30 8:05
2015/07/30 8:05
His WIND M-HERO that specializes in combat.
Even just saying that he has a battle destruction resistance of ATK 2700
powerful enough though
Furthermore, since 《The Dark Door》has the effect of Masked Mage,
The point of obtaining an advantage while suppressing combat is very brutal.
It is ideal to put it out from Airman after it comes into play.
Even just saying that he has a battle destruction resistance of ATK 2700
powerful enough though
Furthermore, since 《The Dark Door》has the effect of Masked Mage,
The point of obtaining an advantage while suppressing combat is very brutal.
It is ideal to put it out from Airman after it comes into play.
EXデッキ焼き
2015/06/15 23:45
2015/06/15 23:45
Hero is said to be Dark Row, but if you think about it calmly, this one is also dangerous, just because it's a 2700 that is strong in battle, it's a painful existence for Deck, which is based on battle destruction, but there are restrictions on attacks, and on top of that, it can be destroyed in battle. 1 draw and you can do whatever you want. There's no malice in him, he's probably a good HERO, but if Darkrow is gone, he might be the next to be called various things.
マスクドダゼル
2015/03/30 19:00
2015/03/30 19:00
Hiding in the shadow of wax?
However, I got the ad and got in the way...
Impression of what this guy is
Excellent compatibility with the holy spear
However, I got the ad and got in the way...
Impression of what this guy is
Excellent compatibility with the holy spear
スクラップトリトドン
2014/10/10 22:29
2014/10/10 22:29
Even though it's a kamikaze, it doesn't work...
M・HERO who really deprived Novamas of its raison d'etre.
If the change source is HERO, you can use Airman, which is definitely included, without difficulty,
If you hit it, you can get 1 drop, but you can survive even if you get hit. Isn't the wall strong?
(2) 《The Dark Door》also minimizes damage in the unlikely event that a high RBI hits you and you are hit with an octopus.
Darkrow's impact is strong, but the battle destruction resistance that can go to punch is strong enough...
M・HERO who really deprived Novamas of its raison d'etre.
If the change source is HERO, you can use Airman, which is definitely included, without difficulty,
If you hit it, you can get 1 drop, but you can survive even if you get hit. Isn't the wall strong?
(2) 《The Dark Door》also minimizes damage in the unlikely event that a high RBI hits you and you are hit with an octopus.
Darkrow's impact is strong, but the battle destruction resistance that can go to punch is strong enough...
サンダー・ボルト
2014/08/05 18:36
2014/08/05 18:36
"Airman" can now be "Mask Changed". The effect is also quite strong, and in addition to the reasonably high RBI, it also has a draw effect, so it is worth changing. If the second effect is also "Mask Change" during the opponent's turn, you can throw the calculations out of whack.
ジュウテツ
2014/07/01 10:03
2014/07/01 10:03
ATK is as high as 2700, and it has the effect of (1) and (2) battle destruction resistance and the effect of limiting the number of attacks, so I think it is a trump card with excellent durability.
I think the draw effect of (3) is also excellent.
I think it's also a strength that there is an easy-to-use "E-Hero Airman" that has a search effect based on "Mask Change".
I think the draw effect of (3) is also excellent.
I think it's also a strength that there is an easy-to-use "E-Hero Airman" that has a search effect based on "Mask Change".
とき
2014/06/28 23:36
2014/06/28 23:36
Kamikaze doesn't want to die, lawsuit
Like Kouga, it is extremely difficult to break through in battle, or rather, it is almost impossible because it has resistance.
Even though it's weak against effect destruction, that's the fate of many cards...
If you stay in the field, you can collect more and more ads with the draw effect. The mask axis is harder to reduce ads than the fusion axis, but no matter how many draws you have, you don't have to worry about it.
Above all, I'm quite thankful that Airman can wear a mask.
Like Kouga, it is extremely difficult to break through in battle, or rather, it is almost impossible because it has resistance.
Even though it's weak against effect destruction, that's the fate of many cards...
If you stay in the field, you can collect more and more ads with the draw effect. The mask axis is harder to reduce ads than the fusion axis, but no matter how many draws you have, you don't have to worry about it.
Above all, I'm quite thankful that Airman can wear a mask.
wisteria
2014/06/24 21:37
2014/06/24 21:37
A new Masked that appeared in Strak. All the effects are excellent and there is little spoilage. Since it cannot be destroyed in combat, some decks put more pressure than usual. The attack suppression effect is strong because it can considerably suppress the performance of beatdown. As for the draw effect, it goes without saying.
Overall, the specs are high, but the drawback is that the only low-level HEROs that are compatible are Air and Feather. The specs themselves are expensive, so it would be nice to use it with 《Form Change》or from another Deck with 《Mask Change II》. Gusto can be changed to an ad while running, so it might be a good match.
Overall, the specs are high, but the drawback is that the only low-level HEROs that are compatible are Air and Feather. The specs themselves are expensive, so it would be nice to use it with 《Form Change》or from another Deck with 《Mask Change II》. Gusto can be changed to an ad while running, so it might be a good match.
ABYSS
2014/06/20 2:08
2014/06/20 2:08
It's pretty strong, isn't it?
Combat Destruction Resistance, Combat Suppression, Combat Destruction 1 draw and strength in combat shines.
The draw is especially delicious. The hit point is also high, so it's easy to aim.
The problem is that he who responds with HERO is only Airman if WIND is low class.
It will be almost exclusively for transformation from Airman.
Combat Destruction Resistance, Combat Suppression, Combat Destruction 1 draw and strength in combat shines.
The draw is especially delicious. The hit point is also high, so it's easy to aim.
The problem is that he who responds with HERO is only Airman if WIND is low class.
It will be almost exclusively for transformation from Airman.
hio
2014/06/20 0:38
2014/06/20 0:38
It is not destroyed in battle, has a high RBI, and if destroyed in battle, draws 1. What was the Nova Master...
Due to the nature of the effect of ②, there will be few situations where it can be used effectively. A little bonus.
The basic idea is to change Airman after using the effect.
Alternatively, after attacking with Great TORNADO, if you follow up with TORNADO's effect, you can expect great damage.
Due to the nature of the effect of ②, there will be few situations where it can be used effectively. A little bonus.
The basic idea is to change Airman after using the effect.
Alternatively, after attacking with Great TORNADO, if you follow up with TORNADO's effect, you can expect great damage.
ガガガ先輩
2014/06/20 0:25
2014/06/20 0:25
They are pretty strong monsters in battle.
The draw is amazing with high RBI + 《The Dark Door》effect only for the opponent + battle destruction.
However, it is painful that it does not correspond to effect destruction. Protect it with 《Safe Zone》.
Somehow, I feel like there are a lot of devils in the new cards of Hero Strak this time...
The draw is amazing with high RBI + 《The Dark Door》effect only for the opponent + battle destruction.
However, it is painful that it does not correspond to effect destruction. Protect it with 《Safe Zone》.
Somehow, I feel like there are a lot of devils in the new cards of Hero Strak this time...
えいてぃ
2014/06/20 0:24
2014/06/20 0:24
M・HERO of the wind.
Has the effect of Nova Master's teary-eyed three-step stance.
The raw RBI is 2700, which is the second highest after Diane, and has combat resistance. Moreover, the opponent can only attack with a single monster, so the idea that "if you have combat resistance, you can just use numbers and strength!"
There is also the last Nova Master effect, and if you leave this card unattended, you will not be able to proceed with the Duel, so if you play this card, your opponent will try their best to destroy this card's effect. I want to protect it somehow or escape with a sacrifice escape.
Or, in the first place, the RBI is higher than the Nova Master. Let's differentiate by ease of delivery... huh?
Has the effect of Nova Master's teary-eyed three-step stance.
The raw RBI is 2700, which is the second highest after Diane, and has combat resistance. Moreover, the opponent can only attack with a single monster, so the idea that "if you have combat resistance, you can just use numbers and strength!"
There is also the last Nova Master effect, and if you leave this card unattended, you will not be able to proceed with the Duel, so if you play this card, your opponent will try their best to destroy this card's effect. I want to protect it somehow or escape with a sacrifice escape.
Or, in the first place, the RBI is higher than the Nova Master. Let's differentiate by ease of delivery... huh?
みめっと
2024/06/05 5:26
2024/06/05 5:26
2014/09/24 7:46
Secret Society Megadeth Phantom?
RBI, effect is very excellent.
It's very annoying when this monster is put out when you attack to decide the game.
In addition, if you leave it on the field, there is a high possibility that you can earn ads in battle.
The drawback is the lack of materials to declare.
RBI, effect is very excellent.
It's very annoying when this monster is put out when you attack to decide the game.
In addition, if you leave it on the field, there is a high possibility that you can earn ads in battle.
The drawback is the lack of materials to declare.
2014/08/29 11:52
M・HERO of the wind. The effect is very good, and it's good to use Airman who uses the effect as a material.
The drawback is that there are no excellent materials other than Airman, and Airman is limited,
I can't summon anything.
The drawback is that there are no excellent materials other than Airman, and Airman is limited,
I can't summon anything.
Decks with "Masked HERO Divine Wind"
* is adopted as a key card.
● 2014-10-14 Mask HERO Gachi Construction
● 2014-11-23 Official winner M・HERO fusion type
● 2014-06-20 New power! Battle type M HERO Deck!
● 2014-06-23 Deck created with HERO Struck 3 boxes + α
● 2015-04-22 Gachi HERO for Crown Blade Axis Tournament
● 2014-06-21 Transform Summon! M-HERO Deck
● 2017-08-10 A Midsummer Night's Dream
● 2014-12-23 Tournament Gachi Construction [Alive HERO]
● 2015-08-11 Strongest M-HERO [Commentary]
● 2014-07-24 Alive Fusion M・HERO
● 2014-07-19 1-kill HERO Fluffal
● 2014-08-07 E-HERO fusion mask! Revised in January
Card Category and Effect Category
Effect:Draw
Effect:Cannot be destroyed by battle
Effect:Limit attack Monster and attack number
Effect:cannot Special Summon(this card)
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Structure Deck-HERO's STRIKE | SD27-JP043 | 2014-06-21 | Super |
Ranking and View Num
Rating Score Rank | 2,897 / 13,171 Cards |
---|---|
View Num | 125,042 |
Others
Japanese card name | M・HERO カミカゼ |
---|
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